Tesseract Engine Documentation |
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Audio.Play3D_LoopTrack_TimedKill Method
Sound coming from a particle on the board, used in attacks. Sound is attached to the particle itself.
Parameters
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pSound
- Sound wrapper containing particle-based sounds.
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emitter
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listener
- Player listening to sounds.
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timestep
- Used to cut off sound after a given time.
See Also
Audio Class | DarkWynter.Engine.Audio Namespace