The fields of the Cue3D class are listed below. For a complete list of Cue3D class members, see the Cue3D Members topic.
![]() | Cue contatining sound used in 3D audio. |
![]() | A sound generator. |
![]() | A sound receiver. |
![]() | Name of the audio track. This name corresponds with the name given it in XACT. |
![]() | Delay before playing another terrainMod cue. Used to stop too many sounds from being played at once. |
Cue3D Class | DarkWynter.Engine.Audio Namespace