Tesseract Engine Documentation

GameLogicController Methods

The methods of the GameLogicController class are listed below. For a complete list of GameLogicController class members, see the GameLogicController Members topic.

Public Instance Methods

Equals (inherited from Object)Determines whether the specified Object is equal to the current Object.
GetHashCode (inherited from Object)Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table.
GetType (inherited from Object)Gets the Type of the current instance.
StartGameTimer Start the game timer used in game rules.
ToString (inherited from Object)Returns a String that represents the current Object.
Update Check for GameOver and Respawn conditions based on Statics_Engine.GameSettings.gameType

Protected Instance Methods

Finalize (inherited from Object)Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
MemberwiseClone (inherited from Object)Creates a shallow copy of the current Object.

See Also

GameLogicController Class | DarkWynter.Engine.Controllers Namespace