Tesseract Engine Documentation

DarkWynterEngine.Initialize Method (GameObjectTypes)

Set Up Display Window. Create Logging, XML, GameFlow, Renderer, SpriteBatch, FontWriter, MenuSystem, Audio, ShaderParameters, ChatClient, Frames Per Second Counter, and Screensaver

protected virtual void Initialize(
   GameObjectTypes userDefinedTypes
);

See Also

DarkWynterEngine Class | DarkWynter.Engine Namespace | DarkWynterEngine.Initialize Overload List