Tesseract Engine Documentation

GameEventHandler Class

Handles the GameEvents from the game Should maybe look at including into GameRules

For a list of all members of this type, see GameEventHandler Members.

System.Object
   GameEventHandler

public static class GameEventHandler

Thread Safety

Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.

Requirements

Namespace: DarkWynter.Engine.EventControl

Assembly: DWEngine (in DWEngine.dll)

See Also

GameEventHandler Members | DarkWynter.Engine.EventControl Namespace