Tesseract Engine Documentation

GameEvent Methods

The methods of the GameEvent class are listed below. For a complete list of GameEvent class members, see the GameEvent Members topic.

Public Instance Methods

Draw 
Equals (inherited from Object)Determines whether the specified Object is equal to the current Object.
FireEvent 
GetHashCode (inherited from Object)Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table.
GetType (inherited from Object)Gets the Type of the current instance.
ToString Overrides the ToString method for each GameEvent Condition and CurrentGameConditions
ToXml Create XML for Events

Protected Instance Methods

Finalize (inherited from Object)Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
MemberwiseClone (inherited from Object)Creates a shallow copy of the current Object.

See Also

GameEvent Class | DarkWynter.Engine.EventControl Namespace