Tesseract Engine Documentation

Player.PlayerHitByParticle Method 

Check if the player was hit by a particle

public bool PlayerHitByParticle(
   GameObject particle,
   ObjectLibrary objectLibrary
);

Parameters

particle
Particle
objectLibrary
ObjectLibrary

Return Value

Indicates if the particle needs to be recycled (True)

See Also

Player Class | DarkWynter.Engine.GameObjects Namespace