Tesseract Engine Documentation

Terrain.ModifyTerrain Method 

Procedurally let the user modify the terrain height values

public void ModifyTerrain(
   Single modFactor,
   Vector3 lookAtPoint,
   Int32 manhattanRadius,
   Enums_Engine.TerrainModType type
);

Parameters

modFactor
Amount by which to modify the terrain
lookAtPoint
Target point on the terrain
manhattanRadius
type

See Also

Terrain Class | DarkWynter.Engine.GameObjects Namespace