Statics_Engine.AISwitches overview
Statics_Engine.AISwitches Constructor | Constructor |
enableAIVisionSearch | Enable/Disable AI Vision search |
enableAttack | Enable/Disable Attack mode |
enableDefaultSearch | Enable/Disable default search |
enableDestroy | Enable/Disable Destroy mode |
enableEvade | Enable/Disable Evade mode |
enableGoTo | Enable/Disable moving towards the target |
enableJump | Enable/Disable Jump |
secretCode | This string is used to store an output check for the challenges. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
ToString (inherited from Object) | Returns a String that represents the current Object. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
Statics_Engine.AISwitches Class | DarkWynter.Engine.Globals Namespace