Tesseract Engine Documentation

Statics_Engine.SystemSettings Members

Statics_Engine.SystemSettings overview

Public Static Fields

ANTI_BURN_TIMER Time of inactivity after which the anti-burn screen saver activates (millisecs)
content Content Manager
dt Change in time between frames
elementalGameTime Total GameTime Elapsed
enableCompilerConsole Turns the Compiler console application on/off
enableFPSDisplay Turn Frames Per Second Counter On
enableShadowMap1 Shadow Mapping for light source 1 enabled/disabled
enableShadowMap2 Shadow mapping for light source 2 enabled/disabled
enableTerrainBumpMapping Terrain bump mapping enabled/disabled
enableTerrainMultiTexturing Terrain multi-texturing enabled/disabled
gameState Current Engine Execution Mode
music Music enabled/disabled
numberOfTerrainTextures Number of textures to use for multi-texturing
screenSaverTimer Screen Saver
singleLightSource Single light source only enabled/disabled
soundFX Sound effects enabled/disabled
TOTAL_PLAYERS Count of players currently connected
WINDOW_IN_FOCUS Window in focus
WINDOW_RESET Set true to commit focus change event

Public Instance Methods

Equals (inherited from ValueType)Indicates whether this instance and a specified object are equal.
GetHashCode (inherited from ValueType)Returns the hash code for this instance.
GetType (inherited from Object)Gets the Type of the current instance.
ToString (inherited from ValueType)Returns the fully qualified type name of this instance.

See Also

Statics_Engine.SystemSettings Structure | DarkWynter.Engine.Globals Namespace