The fields of the Statics_Engine.TerrainSettings structure are listed below. For a complete list of Statics_Engine.TerrainSettings structure members, see the Statics_Engine.TerrainSettings Members topic.
![]() collisionMapSize | Interpolated values for scaled terrain |
![]() terrainInstanced | Using an instanced mesh or not |
![]() terrainLookAtPoint | Point on the terrain that the player is looking at |
![]() terrainModEnabled | Terrain Mod enabled/disabled |
![]() terrainModRange | Maximum distance at which terrain mod is possible |
![]() terrainScaleFactor | Terrain scaling factor |
![]() vertexMapSize | Width of the unscaled terrain |
Statics_Engine.TerrainSettings Structure | DarkWynter.Engine.Globals Namespace