Tesseract Engine Documentation

GameMenu Class

GameMenu is used by a GameScreen. It contains a list of GameMenuElements such as Buttons, Options, and Scrollers that are defined by classes that override GameScreen.

For a list of all members of this type, see GameMenu Members.

System.Object
   GameMenu

public class GameMenu

Thread Safety

Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.

Requirements

Namespace: DarkWynter.Engine.Menus

Assembly: DWEngine (in DWEngine.dll)

See Also

GameMenu Members | DarkWynter.Engine.Menus Namespace