GameMenu is used by a GameScreen. It contains a list of GameMenuElements such as Buttons, Options, and Scrollers that are defined by classes that override GameScreen.
For a list of all members of this type, see GameMenu Members.
Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.
Assembly: DWEngine (in DWEngine.dll)