TitleScreen Constructor | Title Screen constructor. |
Draw | |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetEngineState (inherited from GameScreen) | Returns the Engine State associated with this screen. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. |
GetMenu (inherited from GameScreen) | Returns the game menu. |
GetType (inherited from Object) | Gets the Type of the current instance. |
MenuBack (inherited from GameScreen) | Method invoked when the down menu button has been pressed |
MenuDown (inherited from GameScreen) | Method invoked when the down menu button has been pressed |
MenuLeft (inherited from GameScreen) | Method invoked when the left menu button has been pressed |
MenuRight (inherited from GameScreen) | Method invoked when the right menu button has been pressed |
MenuStart (inherited from GameScreen) | Method invoked when the start menu button has been pressed |
MenuUp (inherited from GameScreen) | Method invoked when the up menu button has been pressed |
SetAlpha (inherited from GameScreen) | |
SetBackground (inherited from GameScreen) | Overloaded. Set the background texture |
ToString (inherited from Object) | Returns a String that represents the current Object. |
Update (inherited from GameScreen) | Check to see if menu has been updated by user. |
backgroundAlpha (inherited from GameScreen) | Alpha value to draw this screen with. |
backgroundTexture (inherited from GameScreen) | Background texture used by this screen. |
engineState (inherited from GameScreen) | Stores the EngineState associated with this screen |
graphics (inherited from GameScreen) | Overlay Graphics list drawn from first to last. |
menu (inherited from GameScreen) | Menu Object used by this screen. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
TitleScreen Class | DarkWynter.Engine.Menus.GameScreens Namespace