BillboardList Constructor | Constructor |
bump | The common bump map texture used on all the billboards |
texture | The common texture drawn on the billboards |
Add | Adds a single new billboard to our current list |
AddRange | Adds a List of billboard to our current list |
Draw_Billboards | Draws all of the current billboards in our list |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
Load | Load stuff, currently empty |
Remove | Removes the billboard from our list |
ToString (inherited from Object) | Returns a String that represents the current Object. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
BillboardList Class | DarkWynter.Engine.ObjectLib Namespace