Tesseract Engine Documentation

ObjectLibrary.Attack_Grenade Method 

Player uses Attack Method to shoot Grenade-like objects onto the board

public void Attack_Grenade(
   Int32 playerID,
   Enums_Engine.ParticleType type,
   Vector3 initialPosition,
   Vector3 direction
);

Parameters

playerID
ID of the player who fired the grenade
type
Type of grenade
initialPosition
Starting position of the grenade
direction
Normal direction of the grenade

See Also

ObjectLibrary Class | DarkWynter.Engine.ObjectLib Namespace