Contains a list of Generic Props. Locations of these props are loaded from a LocationMap, listed in the Prop xml data for the level. Generic Props use instancing, and consequently draw much faster than stand alone GameObjects.
For a list of all members of this type, see PropList Members.
System.Object
GameObject
PropList
Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.
Namespace: DarkWynter.Engine.ObjectLib
Assembly: DWEngine (in DWEngine.dll)
PropList Members | DarkWynter.Engine.ObjectLib Namespace