Tesseract Engine Documentation

DarkWynter.Engine.ObjectLib Namespace

Namespace hierarchy


Class Description
BillboardList Class which manages a list of our billboard objects
GpuObjectList GpuObjectList contains a list of GpuObjects. It takes an object at a time and holds it till ConvertToVariables is called, at which time it transfers converts the data into textures. After this initialization, GpuObjects can still be added by using ConvertSubsetToVariables.
ObjectLibrary Container and Manager class for GameObjects
PropList Contains a list of Generic Props. Locations of these props are loaded from a LocationMap, listed in the Prop xml data for the level. Generic Props use instancing, and consequently draw much faster than stand alone GameObjects.