The fields of the ImageDisplay class are listed below. For a complete list of ImageDisplay class members, see the ImageDisplay Members topic.
color (inherited from ScreenObject) | Color of text element. |
height (inherited from ScreenObject) | Height of HUD element. |
position (inherited from ScreenObject) | Position of HUD element. |
Size | Contains the size of the image (source/scale) This is only different from Texture Dimension * scale when the source is changed... i.e. only on my health bars |
stopWatch (inherited from ScreenObject) | Stopwatch to regulate time limit |
text (inherited from ScreenObject) | Text string drawn to HUD. |
timeLimit (inherited from ScreenObject) | Time limit for the text display |
type (inherited from ScreenObject) | Type of HUD element. |
visible (inherited from ScreenObject) | Visibility of HUD element. |
width (inherited from ScreenObject) | Width of HUD element. |
xScale | X scale of image. |
yScale | Y scale of image. |
ImageDisplay Class | DarkWynter.Engine.UserInterface Namespace