AccessibilityNotifyClients (inherited from Control) | Overloaded. Notifies the accessibility client applications of the specified AccessibleEvents for the specified child control . |
AdjustFormScrollbars (inherited from ContainerControl) | |
BeginDraw (inherited from GameControl) | |
BeginRun (inherited from GameControl) | |
CheckExit | Reset the Graphics Device Settings after using SpriteBatch. Use this function if you are experiencing weird effects after using SpriteBatch. |
CreateAccessibilityInstance (inherited from Control) | Creates a new accessibility object for the control. |
CreateControlsInstance (inherited from Control) | Creates a new instance of the control collection for the control. |
CreateHandle (inherited from Control) | Creates a handle for the control. |
DefWndProc (inherited from Control) | Sends the specified message to the default window procedure. |
DestroyHandle (inherited from Control) | Destroys the handle associated with the control. |
Dispose (inherited from GameControl) | Overloaded. Releases all resources used by the Component. |
Draw | Draw Game or MenuSystem Screen |
EndDraw (inherited from GameControl) | |
EndRun (inherited from GameControl) | |
Finalize (inherited from GameControl) | |
GetAccessibilityObjectById (inherited from Control) | Retrieves the specified AccessibleObject. |
GetAutoSizeMode (inherited from Control) | Retrieves a value indicating how a control will behave when its AutoSize property is enabled. |
GetScaledBounds (inherited from Control) | Retrieves the bounds within which the control is scaled. |
GetScrollState (inherited from ScrollableControl) | Determines whether the specified flag has been set. |
GetService (inherited from Component) | Returns an object that represents a service provided by the Component or by its Container. |
GetStyle (inherited from Control) | Retrieves the value of the specified control style bit for the control. |
GetTopLevel (inherited from Control) | Determines if the control is a top-level control. |
Initialize | Overloaded. Set Up Display Window. Create Logging, XML, GameFlow, Renderer, SpriteBatch, FontWriter, MenuSystem, Audio, ShaderParameters, ChatClient, Frames Per Second Counter, and Screensaver |
Initialize (inherited from DarkWynterEngine) | Overloaded. Set Up Display Window. Create Logging, XML, GameFlow, Renderer, SpriteBatch, FontWriter, MenuSystem, Audio, ShaderParameters, ChatClient, Frames Per Second Counter, and Screensaver |
InitLayout (inherited from Control) | Called after the control has been added to another container. |
InvokeGotFocus (inherited from Control) | Raises the GotFocus event for the specified control. |
InvokeLostFocus (inherited from Control) | Raises the LostFocus event for the specified control. |
InvokeOnClick (inherited from Control) | Raises the Click event for the specified control. |
InvokePaint (inherited from Control) | Raises the Paint event for the specified control. |
InvokePaintBackground (inherited from Control) | Raises the PaintBackground event for the specified control. |
IsInputChar (inherited from Control) | Determines if a character is an input character that the control recognizes. |
IsInputKey (inherited from Control) | Determines whether the specified key is a regular input key or a special key that requires preprocessing. |
LoadContent (inherited from GameControl) | |
LoadGraphicsContent (inherited from GameControl) | |
MemberwiseClone (inherited from MarshalByRefObject) | Overloaded. Creates a shallow copy of the current MarshalByRefObject object. |
MemberwiseClone (inherited from Object) | Overloaded. Creates a shallow copy of the current Object. |
NotifyInvalidate (inherited from Control) | Raises the Invalidated event with a specified region of the control to invalidate. |
OnActivated (inherited from DarkWynterEngine) | Override XNA function Activate Mouse when window gains focus. |
OnAutoSizeChanged (inherited from Control) | Raises the AutoSizeChanged event. |
OnAutoValidateChanged (inherited from ContainerControl) | Raises the AutoValidateChanged event. |
OnBackColorChanged (inherited from Control) | Raises the BackColorChanged event. |
OnBackgroundImageChanged (inherited from Control) | Raises the BackgroundImageChanged event. |
OnBackgroundImageLayoutChanged (inherited from Control) | Raises the BackgroundImageLayoutChanged event. |
OnBindingContextChanged (inherited from Control) | Raises the BindingContextChanged event. |
OnCausesValidationChanged (inherited from Control) | Raises the CausesValidationChanged event. |
OnChangeUICues (inherited from Control) | Raises the ChangeUICues event. |
OnClick (inherited from Control) | Raises the Click event. |
OnClientSizeChanged (inherited from Control) | Raises the ClientSizeChanged event. |
OnContextMenuChanged (inherited from Control) | Raises the ContextMenuChanged event. |
OnContextMenuStripChanged (inherited from Control) | Raises the ContextMenuStripChanged event. |
OnControlAdded (inherited from Control) | Raises the ControlAdded event. |
OnControlRemoved (inherited from Control) | Raises the ControlRemoved event. |
OnCreateControl (inherited from UserControl) | Raises the CreateControl event. |
OnCursorChanged (inherited from Control) | Raises the CursorChanged event. |
OnDeactivated (inherited from DarkWynterEngine) | Override XNA function. Deactivate Mouse when window looses focus. |
OnDockChanged (inherited from Control) | Raises the DockChanged event. |
OnDoubleClick (inherited from Control) | Raises the DoubleClick event. |
OnDragDrop (inherited from Control) | Raises the DragDrop event. |
OnDragEnter (inherited from Control) | Raises the DragEnter event. |
OnDragLeave (inherited from Control) | Raises the DragLeave event. |
OnDragOver (inherited from Control) | Raises the DragOver event. |
OnEnabledChanged (inherited from Control) | Raises the EnabledChanged event. |
OnEnter (inherited from Control) | Raises the Enter event. |
OnExiting (inherited from GameControl) | |
OnFontChanged (inherited from ContainerControl) | Raises the FontChanged event. |
OnForeColorChanged (inherited from Control) | Raises the ForeColorChanged event. |
OnGiveFeedback (inherited from Control) | Raises the GiveFeedback event. |
OnGotFocus (inherited from Control) | Raises the GotFocus event. |
OnHandleCreated (inherited from Control) | Raises the HandleCreated event. |
OnHandleDestroyed (inherited from Control) | Raises the HandleDestroyed event. |
OnHelpRequested (inherited from Control) | Raises the HelpRequested event. |
OnImeModeChanged (inherited from Control) | Raises the ImeModeChanged event. |
OnInvalidated (inherited from Control) | Raises the Invalidated event. |
OnKeyDown (inherited from Control) | Raises the KeyDown event. |
OnKeyPress (inherited from Control) | Raises the KeyPress event. |
OnKeyUp (inherited from Control) | Raises the KeyUp event. |
OnLayout (inherited from ContainerControl) | |
OnLeave (inherited from Control) | Raises the Leave event. |
OnLoad (inherited from GameControl) | |
OnLocationChanged (inherited from Control) | Raises the LocationChanged event. |
OnLostFocus (inherited from Control) | Raises the LostFocus event. |
OnMarginChanged (inherited from Control) | Raises the MarginChanged event. |
OnMouseCaptureChanged (inherited from Control) | Raises the MouseCaptureChanged event. |
OnMouseClick (inherited from Control) | Raises the MouseClick event. |
OnMouseDoubleClick (inherited from Control) | Raises the MouseDoubleClick event. |
OnMouseDown (inherited from DarkWynterEngine) | Overloaded. Activates Mouse, Controller, and unpauses Game when Left-Clicked. Deactivates Mouse, Controller and pauses Game when Right-Clicked. |
OnMouseDown (inherited from UserControl) | Overloaded. |
OnMouseEnter (inherited from Control) | Raises the MouseEnter event. |
OnMouseHover (inherited from Control) | Raises the MouseHover event. |
OnMouseLeave (inherited from Control) | Raises the MouseLeave event. |
OnMouseMove (inherited from Control) | Raises the MouseMove event. |
OnMouseUp (inherited from Control) | Raises the MouseUp event. |
OnMouseWheel (inherited from ScrollableControl) | Raises the MouseWheel event. |
OnMove (inherited from Control) | Raises the Move event. |
OnNotifyMessage (inherited from Control) | Notifies the control of Windows messages. |
OnPaddingChanged (inherited from ScrollableControl) | Raises the PaddingChanged event. |
OnPaint (inherited from Control) | Raises the Paint event. |
OnPaintBackground (inherited from GameControl) | |
OnParentBackColorChanged (inherited from Control) | Raises the BackColorChanged event when the BackColor property value of the control's container changes. |
OnParentBackgroundImageChanged (inherited from Control) | Raises the BackgroundImageChanged event when the BackgroundImage property value of the control's container changes. |
OnParentBindingContextChanged (inherited from Control) | Raises the BindingContextChanged event when the BindingContext property value of the control's container changes. |
OnParentChanged (inherited from ContainerControl) | |
OnParentCursorChanged (inherited from Control) | Raises the CursorChanged event. |
OnParentEnabledChanged (inherited from Control) | Raises the EnabledChanged event when the Enabled property value of the control's container changes. |
OnParentFontChanged (inherited from Control) | Raises the FontChanged event when the Font property value of the control's container changes. |
OnParentForeColorChanged (inherited from Control) | Raises the ForeColorChanged event when the ForeColor property value of the control's container changes. |
OnParentRightToLeftChanged (inherited from Control) | Raises the RightToLeftChanged event when the RightToLeft property value of the control's container changes. |
OnParentVisibleChanged (inherited from Control) | Raises the VisibleChanged event when the Visible property value of the control's container changes. |
OnPreviewKeyDown (inherited from Control) | Raises the PreviewKeyDown event. |
OnPrint (inherited from Control) | Raises the Paint event. |
OnQueryContinueDrag (inherited from Control) | Raises the QueryContinueDrag event. |
OnRegionChanged (inherited from Control) | Raises the RegionChanged event. |
OnResize (inherited from DarkWynterEngine) | |
OnRightToLeftChanged (inherited from ScrollableControl) | |
OnScroll (inherited from ScrollableControl) | Raises the Scroll event. |
OnSizeChanged (inherited from Control) | Raises the SizeChanged event. |
OnStyleChanged (inherited from Control) | Raises the StyleChanged event. |
OnSystemColorsChanged (inherited from Control) | Raises the SystemColorsChanged event. |
OnTabIndexChanged (inherited from Control) | Raises the TabIndexChanged event. |
OnTabStopChanged (inherited from Control) | Raises the TabStopChanged event. |
OnTextChanged (inherited from Control) | Raises the TextChanged event. |
OnValidated (inherited from Control) | Raises the Validated event. |
OnValidating (inherited from Control) | Raises the Validating event. |
OnVisibleChanged (inherited from ScrollableControl) | |
ProcessCmdKey (inherited from ContainerControl) | |
ProcessDialogChar (inherited from ContainerControl) | |
ProcessDialogKey (inherited from ContainerControl) | |
ProcessKeyEventArgs (inherited from Control) | Processes a key message and generates the appropriate control events. |
ProcessKeyPreview (inherited from Control) | Previews a keyboard message. |
ProcessTabKey (inherited from ContainerControl) | Selects the next available control and makes it the active control. |
RaiseDragEvent (inherited from Control) | Raises the appropriate drag event. |
RaiseKeyEvent (inherited from Control) | Raises the appropriate key event. |
RaiseMouseEvent (inherited from Control) | Raises the appropriate mouse event. |
RaisePaintEvent (inherited from Control) | Raises the appropriate paint event. |
RecreateHandle (inherited from Control) | Forces the re-creation of the handle for the control. |
ResetMouseEventArgs (inherited from Control) | Resets the control to handle the MouseLeave event. |
RtlTranslateAlignment (inherited from Control) | Overloaded. Converts the specified HorizontalAlignment to the appropriate HorizontalAlignment to support right-to-left text. |
RtlTranslateHorizontal (inherited from Control) | Converts the specified HorizontalAlignment to the appropriate HorizontalAlignment to support right-to-left text. |
RtlTranslateLeftRight (inherited from Control) | Converts the specified LeftRightAlignment to the appropriate LeftRightAlignment to support right-to-left text. |
ScaleControl (inherited from ScrollableControl) | |
ScaleCore (inherited from ScrollableControl) | |
ScrollToControl (inherited from ScrollableControl) | Calculates the scroll offset to the specified child control. |
Select (inherited from ContainerControl) | Overloaded. |
SetAutoSizeMode (inherited from Control) | Sets a value indicating how a control will behave when its AutoSize property is enabled. |
SetBoundsCore (inherited from Control) | Performs the work of setting the specified bounds of this control. |
SetClientSizeCore (inherited from Control) | Sets the size of the client area of the control. |
SetDisplayRectLocation (inherited from ScrollableControl) | Positions the display window to the specified value. |
SetScrollState (inherited from ScrollableControl) | Sets the specified scroll state flag. |
SetStyle (inherited from Control) | Sets a specified ControlStyles flag to either true or false. |
SetTopLevel (inherited from Control) | Sets the control as the top-level control. |
SetVisibleCore (inherited from Control) | Sets the control to the specified visible state. |
SizeFromClientSize (inherited from Control) | Determines the size of the entire control from the height and width of its client area. |
UnloadContent (inherited from DarkWynterEngine) | Unload resources loaded using the content manager |
UnloadGraphicsContent (inherited from GameControl) | |
Update | Overloaded. Update MenuSystemGame, Audio, FPS. Check For Level Loading Request. Check For Exit. |
UpdateBounds (inherited from Control) | Overloaded. Updates the bounds of the control with the specified size and location. |
UpdateDefaultButton (inherited from ContainerControl) | When overridden by a derived class, updates which button is the default button. |
UpdateStyles (inherited from Control) | Forces the assigned styles to be reapplied to the control. |
UpdateZOrder (inherited from Control) | Updates the control in its parent's z-order. |
WndProc (inherited from GameControl) | |