Tesseract Engine Documentation |
|
Arrows.ObjectCollisionResponse Method
Override and supplement response to colliding GameObjects
Parameters
-
collidedObject
- Object that hit the Portal.
-
resultantForce
- Force that Portal was hit with.
-
objectLibrary
- ObjectLibrary that portal belongs to.
Return Value
True if collidedObject needs to be recycled
See Also
Arrows Class | DarkWynter.Game.GameObjects Namespace