Tesseract Engine Documentation |
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Bullet.ObjectCollisionResponse Method
Add Particle specific responses to an object to object collision involving this and collidedObject
Parameters
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collidedObject
- Object colliding with this object
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resultantForce
- The resultant force of collision
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objectLibrary
- ObjectLibrary
Return Value
True = this object needs to be recycled
See Also
Bullet Class | DarkWynter.Game.GameObjects Namespace