Tesseract Engine Documentation

GameForm Class

GameForm controls the game entry point as well as the compiler entry points for the Game2Learn system

For a list of all members of this type, see GameForm Members.

System.Object
   MarshalByRefObject
      Component
         Control
            ScrollableControl
               ContainerControl
                  Form
                     GameForm

[DefaultEvent(Name="Load")]
[InitializationEvent(EventName="Load")]
[ToolboxItemFilter(FilterString="System.Windows.Forms.Control.TopLevel", FilterType=ToolboxItemFilterType.Allow)]
[ToolboxItem(ToolboxItemType=null)]
[DesignTimeVisible(Visible=False)]
[Designer(DesignerBaseTypeName="System.ComponentModel.Design.IRootDesigner, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", DesignerTypeName="System.Windows.Forms.Design.FormDocumentDesigner, System.Design, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a")]
[DesignerCategory(Category="Form")]
[Designer(DesignerBaseTypeName="System.ComponentModel.Design.IDesigner", DesignerTypeName="System.Windows.Forms.Design.ScrollableControlDesigner, System.Design, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a")]
[Designer(DesignerBaseTypeName="System.ComponentModel.Design.IDesigner", DesignerTypeName="System.Windows.Forms.Design.ControlDesigner, System.Design, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a")]
[DefaultProperty(Name="Text")]
[ToolboxItemFilter(FilterString="System.Windows.Forms", FilterType=ToolboxItemFilterType.Allow)]
[DesignerSerializer(SerializerTypeName="System.Windows.Forms.Design.ControlCodeDomSerializer, System.Design, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a", SerializerBaseTypeName="System.ComponentModel.Design.Serialization.CodeDomSerializer, System.Design, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a")]
public class GameForm : Form

Thread Safety

Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.

Requirements

Namespace: DarkWynter.Shell

Assembly: DWEngine (in DWEngine.dll)

See Also

GameForm Members | DarkWynter.Shell Namespace