Tesseract Engine Documentation

GpuVariable.AddProperty Method (Quaternion)

Add a single property to the GpuVariable, before setting texture data.

public virtual void AddProperty(
   Quaternion value
);

Parameters

value
A value to add to the texture.

See Also

GpuVariable Class | DarkWynter.Stream.PhysicsGpu Namespace | GpuVariable.AddProperty Overload List