Tesseract Engine Documentation

GraphicsDeviceManager Properties

The properties of the GraphicsDeviceManager class are listed below. For a complete list of GraphicsDeviceManager class members, see the GraphicsDeviceManager Members topic.

Public Instance Properties

GraphicsDevice 
IsFullScreen 
MinimumPixelShaderProfile 
MinimumVertexShaderProfile 
PreferMultiSampling 
PreferredBackBufferFormat 
PreferredBackBufferHeight 
PreferredBackBufferWidth 
PreferredDepthStencilFormat 
SynchronizeWithVerticalRetrace 

Explicit Interface Implementations

IDisposable.Dispose 
IGraphicsDeviceManager.BeginDraw 
IGraphicsDeviceManager.CreateDevice 
IGraphicsDeviceManager.EndDraw 

See Also

GraphicsDeviceManager Class | Nuclex Namespace