Getting Started
From Elemental
Contents |
Compiled Demo
http://darkwynter.com/downloads/DarkWynterProject.zip
SVN Source Project
http://darkwynter.com/repo
Tutorials and Overviews
GameObject - 3D data-centric object model. ObjectLibrary - Object Management and Scene Wrapper.
Override Systems - Extend or override engine sub-systems. Pipeline-Processing - Data moves through pipeline stages which extend gpu principles to the cpu.
Hardware
Minimum: NVIDIA 6800 graphics card + Single-Core 2.4 GHz Processor + 768 MB Available Memory
Recommended: NVIDIA 7900 graphics card + Dual-Core 2.1 GHz Processor + 1.5 GB Available Memory
Note: Memory requirements fluctuate heavily depending on density of graphics and content
Software
Operating System: Windows XP or Vista
Framework: .Net 2.0 Runtime
Compiler: VS 2005 (Full or Express editions) w SP1
Graphics Sys: DirectX 9 Runtime
Graphics Lib: XNA 2.0 Runtime