Personnel
From Elemental
Task Description and Personnel
... there's going to be an awful lot of hacking going on. - Subhir Rao
Contents |
Web Layer
Steve
Marketing Agent We need to ensure continuity in our public descriptions and images with the code base. Search engine promotion and optimization.
Testers
Alex, Adam G, & Jake
Quality Assurance Agents
Check the Pseudo in wiki against the Game Layer codebase. Add any bugs found into a web-based bug-tracker. Heavy fuzzing and intro to debugging/aka-hacking.
Game Layer
Amanda
Game Design Resident Forms and Interfacing Database Logging Systems
Priyesh
Game Development Resident Game proof-of-concept development. Development team adviser.
Hunter
Extensibility Testing Agent Game proof-of-concept development. Development team adviser.
Maiku
Systems Integration Agent Forms and Interfacing Server Administration
Dr. Youngblood
Technical Adviser AI Intelligence Group proxy. Usability, feedback, and extensibility testing.
Dr. Barnes
Game Design Adviser Educational and CS based game development. Ensures continuity of game strategies and educational focus.
Engine and Stream Layers
Jason
Design and Integration Resident
Subhir
Implementation and Integration Resident
Dr. Subramanian & Dr. Wartell
Technical Adviser Porting from (C#/XNA) to (C++/OpenGL) using (.Net/Mono) substitution.