Personnel

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Task Description and Personnel

 
 ... there's going to be an awful lot of hacking going on.
 - Subhir Rao
 

Contents

Web Layer

Steve

 Marketing Agent
 We need to ensure continuity in our public descriptions and images with the code base.
 Search engine promotion and optimization.

Testers

Alex, Adam G, & Jake

 Quality Assurance Agents
 Check the Pseudo in wiki against the Game Layer codebase.
 Add any bugs found into a web-based bug-tracker.
 Heavy fuzzing and intro to debugging/aka-hacking.

Game Layer

Amanda

 Game Design Resident
 
 Forms and Interfacing
 Database Logging Systems


Priyesh

 Game Development Resident
 
 Game proof-of-concept development.
 Development team adviser.


Hunter

 Extensibility Testing Agent
 
 Game proof-of-concept development.
 Development team adviser.


Maiku

 Systems Integration Agent
 
 Forms and Interfacing
 Server Administration


Dr. Youngblood

 Technical Adviser
 
 AI Intelligence Group proxy.
 Usability, feedback, and extensibility testing.

Dr. Barnes

 Game Design Adviser
 
 Educational and CS based game development.
 Ensures continuity of game strategies and educational focus.


Engine and Stream Layers

Jason

 Design and Integration Resident
 

Subhir

 Implementation and Integration Resident
 

Dr. Subramanian & Dr. Wartell

 Technical Adviser
 
 Porting from (C#/XNA) to (C++/OpenGL) using (.Net/Mono) substitution.
Welcome
Scaffolding Build