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  1. (hist) ‎UNCC Projects ‎[0 bytes]
  2. (hist) ‎AIVision ‎[0 bytes]
  3. (hist) ‎AI ‎[13 bytes]
  4. (hist) ‎Problem Number 8 ‎[16 bytes]
  5. (hist) ‎Player ‎[18 bytes]
  6. (hist) ‎PhysicsCollision ‎[21 bytes]
  7. (hist) ‎Shader Architecture ‎[25 bytes]
  8. (hist) ‎Terrain ‎[25 bytes]
  9. (hist) ‎Menu System ‎[33 bytes]
  10. (hist) ‎Data ‎[35 bytes]
  11. (hist) ‎GameObjects ‎[37 bytes]
  12. (hist) ‎Level Design ‎[46 bytes]
  13. (hist) ‎World Interaction System ‎[49 bytes]
  14. (hist) ‎MenuConfig ‎[50 bytes]
  15. (hist) ‎Web Site ‎[54 bytes]
  16. (hist) ‎Update System ‎[75 bytes]
  17. (hist) ‎GPUPhysics ‎[79 bytes]
  18. (hist) ‎Problem Number 13 ‎[91 bytes]
  19. (hist) ‎Scripts ‎[97 bytes]
  20. (hist) ‎Abilities ‎[109 bytes]
  21. (hist) ‎Problem Number 15 ‎[127 bytes]
  22. (hist) ‎CharacterEdit ‎[149 bytes]
  23. (hist) ‎UserSettings ‎[178 bytes]
  24. (hist) ‎Problem Number 9 ‎[218 bytes]
  25. (hist) ‎PropList ‎[234 bytes]
  26. (hist) ‎GpuObjectList ‎[249 bytes]
  27. (hist) ‎BillboardList ‎[249 bytes]
  28. (hist) ‎Game Ideas ‎[252 bytes]
  29. (hist) ‎CONTENT ‎[253 bytes]
  30. (hist) ‎Known Issues ‎[254 bytes]
  31. (hist) ‎Xml ‎[259 bytes]
  32. (hist) ‎Problem Number 4 ‎[271 bytes]
  33. (hist) ‎GPU Object ‎[277 bytes]
  34. (hist) ‎UserDefinedTypes ‎[280 bytes]
  35. (hist) ‎Room ‎[281 bytes]
  36. (hist) ‎Problem Number 2 ‎[286 bytes]
  37. (hist) ‎Day-Night System ‎[313 bytes]
  38. (hist) ‎Water-DA ‎[335 bytes]
  39. (hist) ‎Earth-DA ‎[338 bytes]
  40. (hist) ‎Playtesters ‎[351 bytes]
  41. (hist) ‎GPU Variables ‎[363 bytes]
  42. (hist) ‎APPLICATION ‎[389 bytes]
  43. (hist) ‎Statics ‎[396 bytes]
  44. (hist) ‎Air-DA ‎[398 bytes]
  45. (hist) ‎GameObjectList ‎[400 bytes]
  46. (hist) ‎GameObjectTypes ‎[407 bytes]
  47. (hist) ‎LevelEdit ‎[409 bytes]
  48. (hist) ‎Asset Definition ‎[414 bytes]
  49. (hist) ‎GPU Processor ‎[416 bytes]
  50. (hist) ‎Terrain Mod ‎[417 bytes]

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