Set Up Display Window. Create Logging, XML, GameFlow, Renderer, SpriteBatch, FontWriter, MenuSystem, Audio, ShaderParameters, ChatClient, Frames Per Second Counter, and Screensaver
Inherited from GameControl.
protected virtual void Initialize();
Set Up Display Window. Create Logging, XML, GameFlow, Renderer, SpriteBatch, FontWriter, MenuSystem, Audio, ShaderParameters, ChatClient, Frames Per Second Counter, and Screensaver
protected virtual void Initialize(GameObjectTypes);
DarkWynterEngine Class | DarkWynter.Engine Namespace