The fields of the DarkWynterEngine class are listed below. For a complete list of DarkWynterEngine class members, see the DarkWynterEngine Members topic.
![]() gameControllers | Game Controller |
![]() HUD | Main User's Heads Up Display |
![]() launchPostTest | |
![]() launchPreTest | |
![]() majikWand | Terrain Mod Singleton |
![]() menuControllers | Menu Controller |
![]() objectLibrary | A scenegraph/collections class, contains all GameObject instants |
collision | Handles collision detection. |
gameObjectTypes | List of user-defined game objects |
menuSystem | Menu System Componenets |
renderer | Renders the scene once for each viewport. |
IContainerControl.ActivateControl (inherited from ContainerControl) | Activates the specified control. |
IDropTarget.OnDragDrop (inherited from Control) | Raises the DragDrop event. |
IDropTarget.OnDragEnter (inherited from Control) | Raises the DragEnter event. |
IDropTarget.OnDragLeave (inherited from Control) | Raises the DragLeave event. |
IDropTarget.OnDragOver (inherited from Control) | Raises the DragOver event. |
DarkWynterEngine Class | DarkWynter.Engine Namespace