Tesseract Engine Documentation |
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DarkWynter.Engine.EventControl.EventTypes Namespace
Namespace hierarchy
Classes
Class |
Description |
AIEvent
|
Instance of a AIEvent Extends GameEvent Used to setPosition for AI to walk to (straight line) |
DialogueEvent
|
Instance of a DialogueEvent Extends GameEvent Used to update the Dialogue graphics and text on the HUD |
HUDMapEvent
|
Instance of a HUDMapEvent Extends GameEvent Used to update the mini gameworld map on the HUD |
HUDStackEvent
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Instance of a HUDStackEvent Extends GameEvent Used to update the stack images to the HUD |
LevelChangeEvent
|
Instance of the LevelChangeEvent Extends GameEvent Used to signal that a change in the level is needed |
TerrainEvent
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Instance of a TerrainEvent Extends GameEvent Used to raise/lower terrain programatically |