Tesseract Engine Documentation

DarkWynter.Engine.EventControl.EventTypes Namespace

Namespace hierarchy

Classes

Class Description
AIEvent Instance of a AIEvent Extends GameEvent Used to setPosition for AI to walk to (straight line)
DialogueEvent Instance of a DialogueEvent Extends GameEvent Used to update the Dialogue graphics and text on the HUD
HUDMapEvent Instance of a HUDMapEvent Extends GameEvent Used to update the mini gameworld map on the HUD
HUDStackEvent Instance of a HUDStackEvent Extends GameEvent Used to update the stack images to the HUD
LevelChangeEvent Instance of the LevelChangeEvent Extends GameEvent Used to signal that a change in the level is needed
TerrainEvent Instance of a TerrainEvent Extends GameEvent Used to raise/lower terrain programatically