| Class | Description |
|---|---|
| Enums_Engine | Class containing all Engine-based Enums_Engine. Enums are int32 by default. We override enum "name" : byte for memory optimization |
| Statics_Engine | Contains the Global Scoreboard where application-scope variables are posted and read. |
| Statics_Engine.AISwitches | Switches to enable/disable default AI behavior |
| Structure | Description |
|---|---|
| Statics_Engine.AISettings | AI Settings |
| Statics_Engine.EventsInfo | Contains the name, description, and filepath for each level. |
| Statics_Engine.GameSettings | Game Settings |
| Statics_Engine.HumanSettings | |
| Statics_Engine.LevelInfo | Contains the name, description, and filepath for each level. |
| Statics_Engine.LevelSettings | Level Settings |
| Statics_Engine.ParticleSettings | Stores all settings for particles |
| Statics_Engine.ParticleSettings.Earth | Earth properties |
| Statics_Engine.ParticleSettings.Water | Water properties |
| Statics_Engine.ParticleSettings.Wind | Water properties |
| Statics_Engine.PlayerSettings | Player Settings |
| Statics_Engine.SystemSettings | System Settings |
| Statics_Engine.TerrainSettings | Terrain Settings |