The methods of the GameMenuRandomImageDisplay class are listed below. For a complete list of GameMenuRandomImageDisplay class members, see the GameMenuRandomImageDisplay Members topic.
AddImage | Add's an image to the Random Image Display. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetColor (inherited from GameMenuElement) | Gets the color of the SpriteFont |
GetCurrentTexture | Gets the current image being used. |
GetElementType (inherited from GameMenuElement) | Accessor for element type. |
GetFont (inherited from GameMenuElement) | Gets the element's current font. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. |
GetScaleX (inherited from GameMenuElement) | Gets the element's current x scale. |
GetScaleY (inherited from GameMenuElement) | Gets the element's current y scale. |
GetTitle (inherited from GameMenuElement) | Gets the element's title. |
GetType (inherited from Object) | Gets the Type of the current instance. |
Hide (inherited from GameMenuElement) | Hides this element from view. |
isVisible (inherited from GameMenuElement) | Checks to see if element is currently visible. |
RandomIndex | Selects a random image to use. |
SetColor (inherited from GameMenuElement) | |
SetFont (inherited from GameMenuElement) | Sets the element's current font. |
SetScale (inherited from GameMenuElement) | Sets the element's scale. |
SetTitle (inherited from GameMenuElement) | Sets the element's title. |
Show (inherited from GameMenuElement) | Makes this element visible. |
ToString (inherited from Object) | Returns a String that represents the current Object. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
GameMenuRandomImageDisplay Class | DarkWynter.Engine.Menus Namespace