A Billboard Sprite places a Texture in 3D space that is always oriented towards the user. This makes an effective tool to do lightweight props such as brush, clouds, smoke, or fire. GameObjects cann add Billboards to ObjectLibrary's BillboardList in the Draw_Billboards method.
For a list of all members of this type, see Billboard Members.
System.Object
GameObject
Billboard
Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.
Namespace: DarkWynter.Game.GameObjects
Assembly: DWGame (in DWGame.dll)
Billboard Members | DarkWynter.Game.GameObjects Namespace