Camera Modes: Free - No Collision; mainly for development. FirstPerson - See through the eyes of the character. ThirdPerson - Follow character from a fixed distance. Fixed - Camera position remains constant. Spline - Camera moves from one point to another over time.
Member Name | Description |
---|---|
FirstPerson | |
ThirdPerson | |
FixedPosition |
Namespace: DarkWynter.Stream
Assembly: DWStream (in DWStream.dll)