Tesseract Engine Documentation

Camera.GetViewMatrix Method 

Generates the View Matrix based on the mass's position and the camera offset

public Matrix GetViewMatrix(
   Vector3 currentPosition,
   Vector3 normalVector,
   Vector3 upVector,
   Boolean fpvEnabled
);

Parameters

currentPosition
Player's current position
normalVector
Player's normal Vector
upVector
Player's up vector
fpvEnabled
First Person View enabled/disabled

Return Value

View Matrix

See Also

Camera Class | DarkWynter.Stream Namespace