Tesseract Engine Documentation |
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Camera.GetViewMatrix Method
Generates the View Matrix based on the mass's position and the camera offset
Parameters
-
currentPosition
- Player's current position
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normalVector
- Player's normal Vector
-
upVector
- Player's up vector
-
fpvEnabled
- First Person View enabled/disabled
Return Value
View Matrix
See Also
Camera Class | DarkWynter.Stream Namespace