Tesseract Engine Documentation

GpuVariable Constructor

GpuVariable constructor.

Overload List

GpuVariable constructor.

public GpuVariable();

Creates a structure for executing a single pass on the shader hardware. Each GpuVariable contains a multiple instances of the same data. Eg - velocity

public GpuVariable(String,EffectParameter,Enums_Stream.GpuProcessorMode,Boolean,Single,Single);

See Also

GpuVariable Class | DarkWynter.Stream.PhysicsGpu Namespace