GpuVariable constructor.
GpuVariable constructor.
public GpuVariable();
Creates a structure for executing a single pass on the shader hardware. Each GpuVariable contains a multiple instances of the same data. Eg - velocity
public GpuVariable(String,EffectParameter,Enums_Stream.GpuProcessorMode,Boolean,Single,Single);
GpuVariable Class | DarkWynter.Stream.PhysicsGpu Namespace