The fields of the GpuVariable class are listed below. For a complete list of GpuVariable class members, see the GpuVariable Members topic.
gpuParamName | Shader variable associated with this GpuVariable. |
isDynamic | Tells GpuProcessor whether it should update this GpuVariable. |
minimumValue | Minimum numerical value of data being added to this texture. |
processorMode | Tells GpuProcessor to execute this GpuVariable using either Quad or Quad of Points processing. |
properties | Data being added to this texture. |
scaleRange | Range of numerical data being added to this texture. |
technique | Shader technique (aka- program) to use with this variable. |
GpuVariable Class | DarkWynter.Stream.PhysicsGpu Namespace