Tesseract Engine Documentation

GpuVariable Fields

The fields of the GpuVariable class are listed below. For a complete list of GpuVariable class members, see the GpuVariable Members topic.

Public Instance Fields

gpuParamName Shader variable associated with this GpuVariable.
isDynamic Tells GpuProcessor whether it should update this GpuVariable.
minimumValue Minimum numerical value of data being added to this texture.
processorMode Tells GpuProcessor to execute this GpuVariable using either Quad or Quad of Points processing.
properties Data being added to this texture.
scaleRange Range of numerical data being added to this texture.
technique Shader technique (aka- program) to use with this variable.

See Also

GpuVariable Class | DarkWynter.Stream.PhysicsGpu Namespace