Add a single property to the GpuVariable, before setting texture data.
Add a single property to the GpuVariable, before setting texture data.
void AddProperty(Vector2);
Add a single property to the GpuVariable, before setting texture data.
void AddProperty(Vector3);
Add a single property to the GpuVariable, before setting texture data.
void AddProperty(Vector4);
Add a single property to the GpuVariable, before setting texture data.
void AddProperty(Single);
GpuVariableInterface Interface | DarkWynter.Stream.PhysicsGpu Namespace