Tesseract Engine Documentation

Renderer Members

Renderer overview

Public Static Methods

ResetViewports Resets all the player viewports based on the number of players currently in-game

Public Instance Constructors

Renderer Constructor Constructor

Public Instance Fields

drawHUD Draw HUD delegate
drawObjectLibrary Draw Object Library delegate
drawSprites Draw Sprites delegate
spriteBatch Used in Menu System

Public Instance Methods

AutoDetectResolution Set up for 1280 or 1024 Resolution. Supports both 4:3 and Widescreen format
AutoDetectWindowAndDefaultViewport Set up the best settings for Window and ViewPort
DisableSpriteBatches Reset rendering options to support 3D drawing.
Draw Render to the render target once for each user's viewport calling ObjectLibrary's draw functions and at the same time render the depth buffer to another render target
Equals (inherited from Object)Determines whether the specified Object is equal to the current Object.
GetHashCode (inherited from Object)Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table.
GetType (inherited from Object)Gets the Type of the current instance.
ToString (inherited from Object)Returns a String that represents the current Object.

Protected Instance Methods

Finalize (inherited from Object)Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
MemberwiseClone (inherited from Object)Creates a shallow copy of the current Object.

See Also

Renderer Class | DarkWynter.Stream Namespace