ShaderParameters Constructor
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Shader Parameters constructor. Loads Draw shader file from disk. Associates all cpu effectparameters with gpu counterpart variables. Constructor |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
LoadAIVisionFX (inherited from FXSourceCode) | Load compiled AI Vision Source |
LoadElementalGPUFX (inherited from FXSourceCode) | Load compiled Elemental GPU Source |
LoadGPUPhysicsFX (inherited from FXSourceCode) | Load compiled GPUPhysics Source |
LoadTerrainNormalsFX (inherited from FXSourceCode) | Load compiled Terrain Normal Source |
ToString (inherited from Object) | Returns a String that represents the current Object. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
ShaderParameters Class | DarkWynter.Stream Namespace