Tesseract Engine Documentation

ShaderParameters Members

ShaderParameters overview

Public Instance Constructors

ShaderParameters Constructor Shader Parameters constructor. Loads Draw shader file from disk. Associates all cpu effectparameters with gpu counterpart variables. Constructor

Public Instance Methods

Equals (inherited from Object)Determines whether the specified Object is equal to the current Object.
GetHashCode (inherited from Object)Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table.
GetType (inherited from Object)Gets the Type of the current instance.
LoadAIVisionFX (inherited from FXSourceCode) Load compiled AI Vision Source
LoadElementalGPUFX (inherited from FXSourceCode) Load compiled Elemental GPU Source
LoadGPUPhysicsFX (inherited from FXSourceCode) Load compiled GPUPhysics Source
LoadTerrainNormalsFX (inherited from FXSourceCode) Load compiled Terrain Normal Source
ToString (inherited from Object)Returns a String that represents the current Object.

Protected Instance Methods

Finalize (inherited from Object)Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
MemberwiseClone (inherited from Object)Creates a shallow copy of the current Object.

See Also

ShaderParameters Class | DarkWynter.Stream Namespace