Tesseract Engine Documentation

GameComponentCollection Class

For a list of all members of this type, see GameComponentCollection Members.

System.Object
   Collection<T>
      GameComponentCollection

[DebuggerDisplay(Value="Count = {Count}", Target=null, TargetTypeName="null")]
[DefaultMember(MemberName="Item")]
[DebuggerTypeProxy(ProxyTypeName="System.Collections.Generic.Mscorlib_CollectionDebugView`1, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089", Target=null, TargetTypeName="null")]
public class GameComponentCollection : Collection<T>

Thread Safety

Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.

Requirements

Namespace: Nuclex

Assembly: Nuclex.GameControl (in Nuclex.GameControl.dll)

See Also

GameComponentCollection Members | Nuclex Namespace