3D graphics
Elemental control of the world
First person
perspective
Replayability
Strategic interdependence
The game is replayable due to interdependent stategies amongst the players and the unique interactions possible with their elemental powers. We want to avoid the standard first person shooter trap where players grab sniper rifles and head to their favorite camping spot.
Spilt screen combat between up to four human players with each player using his/her own independent controllers. Several maps are available for the players to choose from. For the LAN based (and server) games, players will use keyboard interfaced chat to talk to other players in the game.
Functional Minimum - Last Man Standing
High Goal - Other game types such as Capture the Flag, King of the Hill, and Total Strategy, Deathmatch.
Editor
Comes with an in-game world editor that allows terrain modification, element placement, and world object placement. Trade levels from Internet with other players around the world. Editor is super easy to use and allows multiplayer editing.
Use in-game manipulation of all world assets to advance game stategy. Best results stem from heavy interaction with the world and other players. Last character standing wins the round.