using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Xbox360")] [assembly: AssemblyProduct("XNA Animation Library for Windows")] [assembly: AssemblyDescription("")] [assembly: AssemblyCompany("XCLNA")] [assembly: AssemblyCopyright("Copyright David Astle © 2007")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. // This should never be true for Xbox 360 assemblies. [assembly: ComVisible(false)] // The following GUID is for the ID of the typelib if this project is exposed to COM [assembly: Guid("c574ed3c-ff9c-4a02-80d5-7a315f3fe32a")] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // [assembly: AssemblyVersion("1.0.2.0")]