Multiplayer Game

Overview

Describe how the multiplayer game will work in a few sentences and then go into details below.

Max Players

Describe how many players can play at once or whatever.

Servers

Is your game client-server or peer-to-peer or whatever.

Customization

Describe how the players can customize the multiplayer experience.

Internet

Describe how your game will work over the internet.

Gaming Sites

Describe what gaming sites you want to support and what technology you intend to use to achieve this. Perhaps Dplay or TCP/IP or whatever. It is probably a good idea to break the tech stuff out into a separate area, you decide.

Persistence

Describe if your world is persistent or not.

Saving and Loading

Explain how you can save a multiplayer game and then reload it. If you can or why this is not possible.

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