#region Using Statements using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; #endregion namespace ElementalGame { public class Vec4 : GpuVariable { public Vec4(Effect effect, string gpuParameterName, string textureName) : base(effect, gpuParameterName, textureName){} } }