//---------------------------------------------------------------------------------------------------------------------------------------------------
//
// Copyright (C)2007 DarkWynter Studios. All rights reserved.
//
//---------------------------------------------------------------------------------------------------------------------------------------------------
// {Contact : darkwynter.com for licensing information
//---------------------------------------------------------------------------------------------------------------------------------------------------
namespace DarkWynter.Game.GameObjects
{
#region Using Statements
using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Storage;
using System.Xml;
using System.Diagnostics;
using System.Threading;
using DarkWynter.Engine;
using DarkWynter.Engine.Globals;
using DarkWynter.Engine.ObjectLib;
using DarkWynter.Engine.GameObjects;
using DarkWynter.Engine.Controllers;
using DarkWynter.Engine.UserInterface;
using DarkWynter.Stream;
using DarkWynter.Engine.Init;
using Xclna.Xna.Animation;
#endregion
class CeraAI : AI
{
///
/// Constructor
///
public CeraAI(Load gameObjectLoader)
: base(gameObjectLoader)
{
mass.objectType = Enums_Engine.ObjectType.PLAYER;
mass.gameObjectPointer = this;
//mass.scale = g2lScale;
//playerInfo = XML.playerInfo[4];
}
}
}