//--------------------------------------------------------------------------------------------------------------------------------------------------- // // Copyright (C)2007 DarkWynter Studios. All rights reserved. // //--------------------------------------------------------------------------------------------------------------------------------------------------- // {Contact : darkwynter.com for licensing information //--------------------------------------------------------------------------------------------------------------------------------------------------- namespace DarkWynter.Game.GameObjects { #region Using Statements using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Storage; using System.Xml; using System.Diagnostics; using System.Threading; using DarkWynter.Engine; using DarkWynter.Engine.Globals; using DarkWynter.Engine.ObjectLib; using DarkWynter.Engine.GameObjects; using DarkWynter.Engine.Controllers; using DarkWynter.Engine.UserInterface; using DarkWynter.Stream; using DarkWynter.Engine.Init; using Xclna.Xna.Animation; #endregion class CeraAI : AI { /// /// Constructor /// public CeraAI(Load gameObjectLoader) : base(gameObjectLoader) { mass.objectType = Enums_Engine.ObjectType.PLAYER; mass.gameObjectPointer = this; //mass.scale = g2lScale; //playerInfo = XML.playerInfo[4]; } } }