using System; using System.Collections.Generic; using System.Text; using System.IO; namespace DarkWynter.Engine.Compiler { public class CompilerMethods { public static void buildBridge(int i) { Console.WriteLine("You built step " + i + " of the bridge."); } public static void burstBubble(int i, bool isBubble) { Console.WriteLine("You popped bubble " + i + "."); isBubble = false; } } }