Build Log
  

Build started: Project: OpenGL GLUT Skeleton, Configuration: Debug|Win32

Command Lines
  
Creating temporary file "c:\Documents and Settings\katla\My Documents\Visual Studio 2005\Projects\planets\OpenGL GLUT Skeleton\Debug\RSP00000A32323700.rsp" with contents
[
/Od /I "..\Third Party Libraries\GLUT\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /Gm /EHsc /RTC1 /MDd /Fo"Debug\\" /Fd"Debug\vc80.pdb" /W3 /c /Wp64 /ZI /TP ".\SolarSystem.cpp"
]
Creating command line "cl.exe @"c:\Documents and Settings\katla\My Documents\Visual Studio 2005\Projects\planets\OpenGL GLUT Skeleton\Debug\RSP00000A32323700.rsp" /nologo /errorReport:prompt"
Creating temporary file "c:\Documents and Settings\katla\My Documents\Visual Studio 2005\Projects\planets\OpenGL GLUT Skeleton\Debug\RSP00000B32323700.rsp" with contents
[
/OUT:"C:\Documents and Settings\katla\My Documents\Visual Studio 2005\Projects\planets\OpenGL GLUT Skeleton\Debug\OpenGL GLUT Skeleton.exe" /INCREMENTAL /LIBPATH:"..\Third Party Libraries\GLUT\lib\Debug" /MANIFEST /MANIFESTFILE:"Debug\OpenGL GLUT Skeleton.exe.intermediate.manifest" /DEBUG /PDB:"c:\Documents and Settings\katla\My Documents\Visual Studio 2005\Projects\planets\OpenGL GLUT Skeleton\Debug\OpenGL GLUT Skeleton.pdb" /SUBSYSTEM:CONSOLE /MACHINE:X86 opengl32.lib glu32.lib glut32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

".\Debug\CelestialBody.obj"

".\Debug\SolarSystem.obj"

".\Debug\StdAfx.obj"

".\Debug\OpenGL GLUT Skeleton.exe.embed.manifest.res"
]
Creating command line "link.exe @"c:\Documents and Settings\katla\My Documents\Visual Studio 2005\Projects\planets\OpenGL GLUT Skeleton\Debug\RSP00000B32323700.rsp" /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "c:\Documents and Settings\katla\My Documents\Visual Studio 2005\Projects\planets\OpenGL GLUT Skeleton\Debug\RSP00000C32323700.rsp" with contents
[
/out:".\Debug\OpenGL GLUT Skeleton.exe.embed.manifest" /notify_update /manifest

".\Debug\OpenGL GLUT Skeleton.exe.intermediate.manifest"
]
Creating command line "mt.exe @"c:\Documents and Settings\katla\My Documents\Visual Studio 2005\Projects\planets\OpenGL GLUT Skeleton\Debug\RSP00000C32323700.rsp" /nologo"
Creating temporary file "c:\Documents and Settings\katla\My Documents\Visual Studio 2005\Projects\planets\OpenGL GLUT Skeleton\Debug\BAT00000D32323700.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > ".\Debug\mt.dep"
]
Creating command line """c:\Documents and Settings\katla\My Documents\Visual Studio 2005\Projects\planets\OpenGL GLUT Skeleton\Debug\BAT00000D32323700.bat"""
Output Window
  
Compiling...
SolarSystem.cpp
Linking...
Embedding manifest...
Results
  
Build log was saved at "file://c:\Documents and Settings\katla\My Documents\Visual Studio 2005\Projects\planets\OpenGL GLUT Skeleton\Debug\BuildLog.htm"
OpenGL GLUT Skeleton - 0 error(s), 0 warning(s)