//---------------------------------------------------------------------------------------------------------------------------------------------------
//
// Copyright (C)2007 DarkWynter Studios. All rights reserved.
//
//---------------------------------------------------------------------------------------------------------------------------------------------------
// {License Information: Creative Commons}
//---------------------------------------------------------------------------------------------------------------------------------------------------
namespace ElementalGame
{
#region Using Statements
using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Storage;
#endregion
// The Intro cutscene
public class Scene3 : CutSceneScreen
{
const int SWIRL_TIMER = 500;
const int SCREEN_TIMER_1500 = 1500;
const int SCREEN_TIMER_2000 = 2000;
const int BLACK_TIMER = 300;
const int SCEENBREAK_TIMER = 3000;
// Constructor:
public Scene3()
: base()
{
// Third Cutscene7
screens.Add(ElementalGame.content.Load("_textures/cutScenes/ah-galaxy"));
screens.Add(ElementalGame.content.Load("_textures/cutScenes/black"));
screens.Add(ElementalGame.content.Load("_textures/cutScenes/ah-galaxy2"));
screens.Add(ElementalGame.content.Load("_textures/cutScenes/black"));
screens.Add(ElementalGame.content.Load("_textures/cutScenes/ah-galaxy3"));
screens.Add(ElementalGame.content.Load("_textures/cutScenes/black"));
screens.Add(ElementalGame.content.Load("_textures/cutScenes/ah-galaxy4"));
screens.Add(ElementalGame.content.Load("_textures/cutScenes/black"));
screens.Add(ElementalGame.content.Load("_textures/cutScenes/ah-galaxy5"));
screens.Add(ElementalGame.content.Load("_textures/cutScenes/black"));
screens.Add(ElementalGame.content.Load("_textures/cutScenes/ah-galaxy6"));
screens.Add(ElementalGame.content.Load("_textures/cutScenes/black"));
screens.Add(ElementalGame.content.Load("_textures/cutScenes/ah-galaxy7"));
screens.Add(ElementalGame.content.Load("_textures/cutScenes/black"));
screenTimeDelays.Add(5000);
screenTimeDelays.Add(BLACK_TIMER);
screenTimeDelays.Add(5000);
screenTimeDelays.Add(BLACK_TIMER);
screenTimeDelays.Add(6000);
screenTimeDelays.Add(BLACK_TIMER);
screenTimeDelays.Add(5000);
screenTimeDelays.Add(BLACK_TIMER);
screenTimeDelays.Add(5000);
screenTimeDelays.Add(BLACK_TIMER);
screenTimeDelays.Add(5000);
screenTimeDelays.Add(BLACK_TIMER);
screenTimeDelays.Add(8000);
screenTimeDelays.Add(BLACK_TIMER);
screens.Add(ElementalGame.content.Load("_textures/cutScenes/Tutor_Air"));
screens.Add(ElementalGame.content.Load("_textures/Loading"));
screenTimeDelays.Add(10000);
screenTimeDelays.Add(SCREEN_TIMER_1500);
}
}
}