namespace PlayerTrace { partial class PlayerTraceForm { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.playerTraceControl1 = new PlayerTrace.PlayerTraceControl(); this.SuspendLayout(); // // playerTraceControl1 // this.playerTraceControl1.Dock = System.Windows.Forms.DockStyle.Fill; this.playerTraceControl1.InactiveSleepTime = System.TimeSpan.Parse("00:00:00.0200000"); this.playerTraceControl1.IsFixedTimeStep = true; this.playerTraceControl1.IsMouseVisible = false; this.playerTraceControl1.Location = new System.Drawing.Point(0, 0); this.playerTraceControl1.Name = "playerTraceControl1"; this.playerTraceControl1.Size = new System.Drawing.Size(995, 518); this.playerTraceControl1.TabIndex = 0; this.playerTraceControl1.TargetElapsedTime = System.TimeSpan.Parse("00:00:00.0166666"); // // PlayerTraceForm // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(995, 518); this.Controls.Add(this.playerTraceControl1); this.Name = "PlayerTraceForm"; this.Text = "PlayerTraceForm"; this.ResumeLayout(false); } #endregion private PlayerTraceControl playerTraceControl1; } }